Goblin

Beast Name: Goblin Approximate Size (l x w x h): 1'x1.5'x3.5'

Known Locations: Forests, Wandering

Strengths & Weaknesses (if applicable): This is highly dependent on the goblin in question. Their variance in characteristics is similar to that of the human race, however, as a whole goblins are known for their quick wit. They are small of stature, and not remarkably strong. They do not run as quickly as the average person.

Weapons & Defenses (if applicable): They may be proficient with any number of weapons, though typically the common forest Goblin uses a bow and/or a staff. Goblins also have a good grasp on how to use a shield, which many of them carry. Many will don armor as well.

Observations (in biology or behavior):

Common Knowledge:

Goblins don't typically go looking for a fight. However, there are many tribes spread across the land of Exodyus, and a few of them are known to scout for weak or unaccompanied humans to rob. Goblins are usually more interested in your gold than your head, so if you surrender it quickly enough, you've got a fair chance of surviving the encounter. Known aggressive clans: Patersdrof, Dreadlaugh, Tenn

Some tribes hold a grudge against mankind for enslaving their forefathers. These groups have been known to lead uprisings in the past, but they lack enough support and enthusiasm to do so at present. Known rebellious clans: Metalstench, Lehnning, Darkmaw